That said, Far Cry 6 encourages you to scout from high ground before bursting in. You can take a boat and sneak in from under a fort. You can make your way into mission area in a variety of ways too. I'm glad that it allows the user to pick and doesn't force you into one or the other. Far Cry 6 narrative director Navid Khavari noted that this was a deliberate story choice, how in a revolution every side doesn't want the same thing and their approaches don't always align.Īs for your combat approach, Far Cry 6 allows you to choose between the quiet stealth way or go out all guns blazing. Along the way, you will to have form alliances aka do the bidding of three major factions that have a lot of influence among the commoners of Yara. The goal on Far Cry 6 is to overthrow Castillo and his friends who control various parts of Yara. I spent some time with the Spanish version, and though it feels more authentic and immersive - as with Japanese on Ghost of Tsushima - I ended up reverting to English because a) lip-sync and b) I can't spoil Esposito's face and acting with a dubbed voice. Yes, there is a Spanish dub option in the settings, but it doesn't involve any of the main cast, including Esposito. There's too much English here, clearly because Far Cry 6 is designed primarily for English-speaking audiences. Since I'm on the topic of bias, personally I would've also loved it if Ubisoft put a bigger emphasis on Spanish casting.
Why Far Cry 6 Player Character Dani Rojas Has a Face, a First for Far Cry Given that Ubisoft took the pain of designing third-person view, I would have loved it if they allowed you to switch between first and third-person view in combat and driving too. Not only do you see them in cutscenes, you also see them in third-person view at friendly camps. And for the first time since the first-person shooter franchise began, the protagonist in Far Cry 6 has a face.
After being a support studio on previous entries, and co-developing Far Cry 5 with Ubisoft Montréal, Ubisoft Toronto finally takes the lead on a Far Cry game for the first time. This is where the new ideas start to come in.
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But after witnessing Anton's horrors first hand, Dani joins the guerrilla movement Libertad that is trying to free Yara. The protagonist, a former FND officer Dani Rojas - playable as a woman (Nisa Gunduz) or a man (Sean Rey) - wants to do exactly that in the beginning. His 300,000-strong armed force Fuerzas Nacionales de Defensa (FND) controls the land, the skies, and the waters. Castillo believes sacrifices are necessary to achieve that dream, so he begins ruling Yara with an iron fist. Yara is ruled by Antón Castillo, played by Breaking Bad and The Mandalorian's Giancarlo Esposito, who was essentially elected on the promise to “Make Yara Great Again”. That said, the world of Far Cry 6, Yara - a fictional Caribbean island that is heavily based on Cuba in many aspects - is the biggest you'll ever see in a Far Cry game. It feels like padding, though it's nowhere near as bad as on Ubisoft's other major franchise, Assassin's Creed.
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But between those admittedly enjoyable adventures, Far Cry 6 will also make you do a series of things that aren't too different from one another. Far Cry 6 has moments of genuine inspiration where its combination of tropical paradise, co-op support, and new ideas fuse together to deliver something memorable. It often retreads what have become Ubisoft clichés. Far Cry 6 - releasing Thursday worldwide - is not a great game.